In our latest collection of ZBrush Tutorial Videos by Pixologic we will show you all about ZSpheres and how to use them. Later on in we will put what you have shown you into use by creating a simple human, hand and quadruped models.
To watch these videos we recommend using the VCL Media Player, Quicktime Player or Adobe Media Player click links to download.
To watch these videos we recommend using the VCL Media Player, Quicktime Player or Adobe Media Player click links to download.
ZSpheres ZSpheres allow you to quickly create a base mesh with clean topology, which can then be sculpted into any form. The power of ZSphere lies with in their simplicity. From a single ZSphere you can easily grow new ones, which can then be scaled, moved, and rotated into any form. ZSpheres are an advanced ZBrush tool that permit ‘sketching out’ a 3D model (particularly an organic one) quickly and easily. Once the model has been formed using ZSpheres, it can be ‘skinned’ (a mesh can be created from it) for further sculpting. There’s nothing like ZSpheres in other 3D programs, and the only way to learn their ins and outs is through experience.
ZSphere Basics
Overview of ZSpheres
Introduction
![Zbrush Zbrush](https://orig00.deviantart.net/36a9/f/2012/098/8/b/zsphere___character_design_by_balivandi-d4vgq8u.jpg)
Move, Rotate, Scale
Deleting
ZMagnets
ZSphere Human
ZSphere Hand
ZSphere Quadruped
ZSphere & SubTools
Video Tutorial
Number of Movies: 10 - File Size: 69.3mb
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In the spirit of ZBrush Central of old, and a thanks to wchamlet, Digits, Cameyo, Mulvo, Stonecutter, Ron, Koroko and others that retain the spirit.........
And to the others who could share, but don't.... a question... 'What on earth are you trying to protect?'
My mission is to begin box modelling, everything I produce will be provided free, so look forward to quality model tools that will negate all protections.
One Zsphere model....
Everything necessary for the human figure exits on this.
The feet may have to be made a little smaller.
The head is deliberately small to allow for size change once modelled.
This Zif model excepts all preview settings with the exception of MP which throws the symmetry out on the shoulders.....which is a shame as I like what it tried to portray.
It looks a little weird but it works well...
Here is an unfinished play with the model.....as I say the feet are too long so need adjusting....
And here is the tool..... It saves one trying to model toes fingers etc and getting them in the right position so that they exist properly for the setting density of 1.
figure_zspheres4fingthumbgood1.zip